Telegram Game W-Coin Introduces Harsh Inactivity Rule Ahead of TON Airdrop
Telegram game W-Coin has implemented a new inactivity rule in anticipation of its upcoming airdrop on The Open Network (TON). While it is common for tap-to-earn games to have such rules, the severity of W-Coin’s rule has raised eyebrows among players.
Players who remain offline for three consecutive days will have 5% of their token supply burned each day until they log back in. In comparison, another tap-to-earn game, X Empire, allows for a much longer 30-day window of inactivity before any tokens are affected.
According to a Telegram announcement by W-Coin, the purpose of this rule is to ensure that only active players influence the W-Coin ecosystem, thereby increasing their opportunities to earn rewards. The team also believes that this measure will contribute to boosting W-Coin’s price leading up to its launch.
Similar to X Empire, W-Coin justifies the inactivity rule by stating that it is a way to recognize and reward the most dedicated and engaged players. However, some members of the community have expressed concerns about the strictness of the three-day limit, especially in a genre as simplistic as tap-to-earn games that typically follow a basic clicker game format.
Opinions within the community are divided regarding this new rule. Some view it as a chance to secure a larger share of tokens during the airdrop, while others feel that it is too punitive.
Notably, subscribers of W-Galaxy are exempt from the inactivity burn. W-Galaxy is a premium version of the game offered in two tiers, Complete and Lite, priced at 249 and 149 stars respectively—a virtual currency used within Telegram. The minimum purchase amount for stars is 250 for £5.94.
The highly anticipated token launch for W-Coin on TON is scheduled for December. Following the launch, the W-Coin airdrop will take place, with 70% of the token supply allocated to eligible participants.
At the end of October, the game conducted a “snapshot” to capture on-chain data at a specific moment in time. Although in-game progress and the mining phase continued after the snapshot, another snapshot is expected to occur before the token launch, likely serving as the final data collection point.
Following this final snapshot, the team will calculate each player’s token allocation based on their in-game activity. Subsequently, preparations will be made for the December token listing and airdrop.
Edited by Stacy Elliott.